You won’t be able to play the Fallout 76 beta until October, and although Bethesda revealed and clarified a lot about the game, you may still be wondering about how exactly the mechanics will work. Luckily, Bethesda has an upcoming event to address those questions.
QuakeCon 2018 will feature a panel dedicated to Fallout 76. Members from Bethesda Game Studios (including director Todd Howard) “will take fans through a deeper dive into character system and Perks” in the upcoming game. The presentation will be followed by a Q&A session where fans will be able to ask the developers questions.
This year’s QuakeCon will run from August 9 to 12 at the Gaylord Texan in Grapevine, Texas. The Fallout 76 panel will start on August 11 (Saturday) at 12 p.m. Eastern, but if you can’t make it in person, don’t sweat it. Bethesda will be streaming the event on its Mixer and Twitch channels.
Although Bethesda has repeatedly referred to Fallout 76 as a spin-off, what we’ve learned so far about the game suggests that it won’t be that different from Fallout 3 and Fallout 4. It’s true that there will be no humans in the game, but there will still be NPCs in the form of robots, sentient ghouls, and perhaps other forms of intelligent life. The game is online only and heavily marketed at a multiplayer title, but Howard himself said he prefers to play it solo.
So Fallout 76’s real departure from the mainline games won’t be in what will be in the game, but rather how the game plays. For one, the V.A.T.S in Fallout 76 has been implemented as a real-time mechanic, a big change from previous iterations which have always paused the action.
If you got a burning question about PvP or some crazy lore theory you want confirmed, this is your chance.
Fallout 76 launches November 14.