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Everything we know about Final Fantasy VII Remake Part 2 and beyond

How many more entries will there be?

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Originally released in 1997, Final Fantasy VII remains a seminal role-playing game for Square Enix — but the saga is kicking into high gear in 2021 with further expansion beyond 2020’s excellent Final Fantasy VII Remake. That game offers a modern retelling of the original story (almost) in an ongoing saga that'll span at least three separate full-length games. They’ll all incorporate spin-off stories once known collectively as "The Compilation of Final Fantasy VII" while also weaving in entirely new narrative threads.

The first FF7 Remake, released in April 2020, focuses on the game's first act set in the smoggy metropolis of Midgar where it stinks of Mako. In other words, it expands the first several hours of FF7 into an epic adventure that can take more than 40 hours to complete. Even seemingly small narrative additions and tweaks could lead to massive differences down the line. And with a PlayStation 5 upgrade called FF7 Remake: Intergrade introducing Yuffie into the mix, things are only getting more and more different.

Where will the inevitable Part 2 take us? Here's everything we know about Final Fantasy VII Remake Part 2 — and beyond.

When is the FF7 Remake Part 2 release date?

Barret, Cloud, and Tifa experience a hologram vision of the past.Square Enix

The most likely answer is that FF7 Remake Part 2 won’t be released until 2022 or later, but it’s possible it could be released sooner. Given the unprecedented scope of the project, however, it's hard to make predictions ... especially when many of Square Enix’s biggest projects take years and years to develop.

Producer Yoshinori Kitase confirmed in June 2019 that planning had already begun, while Director Tetsuya Nomura confirmed via a blog post that development was in full swing by November 2019. Square Enix President Yosuke Matsuda confirmed in February 2020 the slight delay of the release of FF7 Remake would not impact the timeline for the next installment. The team confirmed development was ongoing again in July 2020.

Kitase told Famitsu (via Comicbook.com) in December 2020 that "development for [FF7 Remake Part 2] is progressing smoothly. However, please wait a bit longer for more details." He added, "My aspirations, not just in 2021 but beyond, will be how the story will broaden from here on out. It's so exciting that I can't even imagine what it will be like."

In retrospect, this was probably a vague hint at the idea for FF7 Remake: Intergrade, a two-chapter sequence included as part of the PlayStation 5 upgrade that stars Yuffie, an optional playable character from the original game.

“We went one way then the other on how we should best support PS5, but I feel that the passion of the development staff on the ground allowed us to move on it that much faster,” Nomura said in a Famitsu interview published in February 2021. “The next game is being worked on at that same kind of pace.” It seems like Intergrade took less than a year to produce, which is a good sign that production on the sequel is proceeding at a brisk pace.

Curiously, Nomura also notes a deeper meaning to the Intergrade title: “‘Intergrade’ also carries the meaning of ‘intermediate,’ referring to the period between FF7 Remake and the next game, and of ‘transition,’ which refers to ‘moving on to the next hardware generation’ and ‘moving on to the next game,’” he said. But in the same breath, he noted “would be delighted to see fans lose themselves in these three games set in the FF7 world in the meantime while we all wait for the next FF7 Remake.”

Here, the “three games” are Intergrade, FF7: The First Soldier, and FF7: Ever Crisis. After Intergrade, we’ll get a mobile-only battle royale experience from The First Soldier later this year. Then, sometime in 2022, Ever Crisis will be released on mobile devices, retelling the entire FF7 saga (including games like Crisis Core and Dirge of Cerberus), with new chapters being added every month.

If the intention is for us to enjoy all of that before the next FF7 Remake entry, then that probably means we won’t see it until late 2022 or early 2023. If you could just play FF7 Remake Part 2, there’d be almost no point in playing Ever Crisis, so it stands to reason that Square Enix will wait to release the next chapter.

What is the FF7 Remake Part 2 story?

Aerith and CloudSquare Enix

FF7 Remake's credits roll when the party leaves Midgar. In the original title, this is when Final Fantasy VII transitions to an open-world, globe-trotting adventure. Cloud and his friends are tasked with saving the world from Shinra and Sephiroth. The most likely possibility is that the second part of FF7 Remake will end where the original's first disc concludes — the Forgotten City.

However, we can't expect the sequel to mirror FF7's original story exactly. FF7 Remake Part 1 expands upon the original a great deal, introducing new characters and enhancing the roles of minor supporting figures. Expect future entries to pull heavily from the animated movie Advent Children and other spin-off games like Crisis Core, particularly after Part 1 grappled heavily with these characters defying "Destiny."

In a July 2020 interview, Kitase suggested there will be narrative upheavals ahead: "I’m sure there are people who wish to experience the exact same story and relive memories," he said. "However, if we were to do that, then all we would be doing is just adding to the original experience, which would cause the Remake to lose its significance."

While it's not yet clear how Remake's changes to Sephiroth, Avalanche, and Shinra will shape the story going forward, we do know that everyone's favorite new character, Roche, is almost certainly going to return for the sequel.

Will FF7 Remake Part 2 have any new features?

Sephiroth in the fireSquare Enix

Judging from the original saga, players will gain access to a host of new vehicles as Cloud's journey unfolds. Players will almost definitely get Chocobos, the ridable avians that appear in every Final Fantasy game. There's also a Buggy car that players will drive around in, along with the Tiny Bronco airplane that can only fly in shallow water, effectively functioning as a boat. At one point, the player gets full control over an airship, but that probably won't happen until later entries in the Remake series.

Final Fantasy VII Remake changed up the original's combat in significant ways, placing a greater emphasis on combo-driven action and giving all four playable characters — Cloud, Barret, Tifa, and Aerith — their own unique fighting styles. Since the next installments will likely bring new fighters onto the squad, we can expect to see new combat designs for characters like Red XIII, along with a host of familiar faces that Cloud and friends haven't yet crossed paths with.

According to co-director Hamaguchi Naoki, the optional Classic Mode of turn-based combat will also be altered in future installments to make it more enjoyable for players that want a greater strategic challenge.

It’s also highly possible that a new feature from Intergrade will make its way into future games.: “As a new feature, Yuffie can co-ordinate with Sonon to perform team combos,” Nomura told Famitsu in February 2021. “I think it will let fans enjoy a slightly different take on battles to in the main game.” This extra level of complexity in the combat should be exciting in Intergrade and beyond.

Will FF7 Remake Part 2 have new party members?

If this covers the story portions we're currently expecting, you should meet all of the original party members by the end of FF7 Remake Part 2. Red XII, who only appears as a "guest character" in FF7 Remake, should join your party right at the beginning of the second entry as a full member.

Yuffie stars in a two-chapter sequence included in the PS5 Intergrade upgrade, so it seems very likely that she’ll join the party very early in Part 2. Beyond that, players should encounter remaining party members Cait Sith, Vincent Valentine, and Cid Highwind in the sequel.

But again, there's no official word on where Part 2 might end, so all of this remains pure speculation until we know the sequel's scope. Could Part 2 end before we even meet Vincent or Cid? Maybe!

Cloud Strife, looking good!Square Enix

Is FF7 Remake Part 2 a DLC?

Each part, including FFVII Remake Part 2, will be a standalone game. But there’s no telling how many bonus packs we’ll see with content like the Yuffie chapters in Intergrade.

It’s possible that every remaining character will get their own sequences like Yuffie.

Will the FF7 Remake end with Part 2?

Almost definitely not. The original Final Fantasy VII was released on three discs. The FF7 Remake Part 1 ends when the gang leaves Midgar, which occurs less than halfway through Disc 1. Part 2 will likely close out Disc 1’s narrative content, which leaves the many story events of Disc 2. The final disc of the PS1 original is mostly limited to optional endgame exploration and cinematic cutscenes.

Nomura believes that subsequent parts might vary in size. Producer Yoshinori Kitase knows that many suspect the story to be told over three parts, but debunked that notion in Final Fantasy VII Remake Ultimania, where he said there's no firm grasp on the series' endpoint.

In July 2020, Nomura expressed confidence that they might be able to determine the final sum of parts once the next installment releases. In the Ultimania book, released in April 2020, Nomura said he wants future parts out "ASAP," and is considering altering the size of future installments based on what the covered story section requires. Some releases might be smaller, perhaps similar in size to an FFXV DLC. Other additions could be heftier, clocking in closer to the 35-40 hour playtime of FFVII Remake Part 1.

For now, a Remake trilogy still seems to be the likeliest outcome, but if the series continues to be successful and the story demands it, it's possible the series could swell to a fourth installment.

MAJOR SPOILERS for Final Fantasy VII Remake follow.

How does FF7 Remake connect to the Compilation of Final Fantasy VII?

In Ultimania, Nomura officially labeled the FFVII Remake series as the fifth part in the Compilation of Final Fantasy VII. The remake included Compilation characters Kyrie Canaan and Leslie Kyle from the light novel The Kids Are Alright, penned by Kazushige Nojima, one of the game's writers.

There are more subtleties to The Compilation scattered throughout the game. The Shinra Test Site that you explored was called a Deepground, a label introduced in the Dirge of Cerberus spinoff game focused on Vincent Valentine.

The triad of Whispers fought in Chapter 18 (Rubrum, Virdi, and Croceo) are implied by the Ultimania guide to be Kadaj, Loz, and Yazoo from Advent Children. In the film, which takes place after the original Final Fantasy VII, they're remnants of Sephiroth's will, effectively his children. This is reinforced by Whisper Croceo's special attack "Velvet Nightmare," which shares its name with Yazoo's gun from the film.

When scaling Shinra HQ, you run into a man from Cloud's past, who tells the blond "Ex-Soldier" that he's going to get Kunsel. If you've played the PSP prequel, Crisis Core, you'll recognize Kunsel as Zack Fair's commanding officer.

Nojima and Nomura designed FF7 Remake to be representative of the entire Compilation of Final Fantasy VII, not just the original game. It's the culmination of everything the series has come to mean.

Is Zack alive in FF7 Remake Part 2?

In FF7 Remake's closing scenes, Zack Fair is revealed to have survived his previously fatal attack. FF7 Remake Ultimania implies that this Zack is one from an alternate timeline, using the alternate representation of Stamp the dog as proof. Zack's profile in the book refers to him in both present and past tense, further confusing the situation.

FF7 Remake Part 2 is currently in development.

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