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Everything we know about Final Fantasy VII Remake Part 2 and beyond

How many more entries will there be?

Originally released in 1997, Final Fantasy VII remains a seminal role-playing game for Square Enix. Final Fantasy VII Remake offers a modern retelling of the same story (almost) in an ongoing saga that'll span at least three separate full-length games. The new series expands the original story by tying in spin-off stories once known collectively as "The Compilation of Final Fantasy VII" while also weaving in entirely new narrative threads.

The first FF7 Remake, released in April 2020, focuses on the game's first act set in the smoggy metropolis of Midgar, expanding the first several hours of the original into an epic adventure that can take more than 40 hours to complete. Even seemingly small narrative additions and tweaks could lead to massive differences later on in the epic story. Where will the inevitable Part 2 take us? Here's everything we know about Final Fantasy VII Remake Part 2 — and beyond.

When is the FF7 Remake Part 2 release date?

Development on the follow-up to FF7 Remake has been underway since the second half of 2019. Given the unprecedented scope of the project, it's unclear just how long development might take. Depending on the length of the first sequel, a release in very late 2021 or sometime in 2022 at least seems possible.

Producer Yoshinori Kitase confirmed in June 2019 that planning had already begun, while Director Tetsuya Nomura confirmed via a blog post that development was in full swing by November 2019. Square Enix President Yosuke Matsuda confirmed in February 2020 the slight delay of the release of FF7 Remake would not impact the timeline for the next installment. The team confirmed development was ongoing again in July 2020.

Kitase told Famitsu (via in December 2020 that "development for [FF7 Remake Part 2] is progressing smoothly. However, please wait a bit longer for more details." He added, "The new world of [FF7] has only just begun. My aspirations, not just in 2021 but beyond, will be how the story will broaden from here on out. It's so exciting that I can't even imagine what it will be like."

Also in December 2020, Aerith motion capture actor Asuka Yoshikawa shared that she'd wrapped up a four-hour recording session with the actor portraying Sephiroth. The following day, she followed up by saying "recording was completed successfully today," which some redditors have taken to mean that all mo-cap work on the game has wrapped.

Square Enix has not given any official word on when we can expect to get our hands on the next chunk of the story, but we can look to another multi-part Final Fantasy release for an idea.

FFXIII encompassed three separate entries released over five years, and we might be looking at a similar timeline here. The first FFXIII was released in 2009 followed by sequels in 2011 and 2014. Unlike FF7 Remake, development on the follow-up titles didn’t begin until after each of the previous games was released.

With this in mind, it seems possible that FF7 Remake Part 2 could be released sometime in the second half of 2021 or soon after that.

What is the FF7 Remake Part 2 title?

Considering the fact that FF7 Remake only covers a fraction of the original game, the name is a bit confusing. Will subsequent entries just be called Part 2, Part 3, and so on? Some kind of subtitle for each segment would make a lot of sense, and some Square Enix trademarks from January 2021 could shed some light on that.

Gematsu reported on January 11 that Square Enix filed trademarks for "Ever Crisis" and "The First Soldier" on December 17, 2020 in Japan. Then, on December 22, another trademark was filed for Shinra Electric Power Company. The company featured prevalently in the first game and will have a continued role in subsequent entries.

"Ever Crisis" sounds similar to the 2004 mobile game Before Crisis and the 2007 PSP game Crisis Core, both of which take place before the original game in the timeline. The former focuses on the Turks, a group of covert operatives that work for Shinra. And the latter focuses on Zack Fair, a SOLDIER and close friend to Cloud who dies before the original game starts (and who might be still alive in the Remake timeline).

"Ever Crisis" and "The First Soldier" could be subtitles for the next two games. "Ever Crisis" could be a remake or direct sequel to Crisis Core focusing on Zack. Or both of the games could be spin-offs on a different platform or even new media entirely, like books or movies.

There's no telling when we'll get clarification on this, but it could be up to several years.

Aerith and CloudSquare Enix

What is the FF7 Remake Part 2 story?

FF7 Remake's credits roll when the party leaves Midgar. In the original title, this is when Final Fantasy VII transitions to an open-world, globe-trotting adventure. Cloud and his friends are tasked with saving the world from Shinra and Sephiroth. The most likely possibility is that the second part of FF7 Remake will end where the original's first disc concludes — the Forgotten City.

If mo-cap filming did wrap with an extended scene between Sephiroth and Aerith back in December 2020, that would also support the idea of Part 2 ending at the Forgotten City. The location is the site of a pivotal encounter between the two characters.

Still, we can't expect the sequel to mirror FF7's original story exactly. FF7 Remake Part 1 expands upon the original a great deal, introducing new characters and enhancing the roles of minor supporting figures. Expect future entries to pull heavily from the animated movie Advent Children and other spin-off games like Crisis Core, particularly after Part 1 grappled heavily with these characters defying "Destiny."

Sephiroth in the fireSquare Enix

In a July 2020 interview, Kitase suggested there will be narrative upheavals ahead. "I’m sure there are people who wish to experience the exact same story and relive memories," he said. "However, if we were to do that, then all we would be doing is just adding to the original experience, which would cause the Remake to lose its significance. The new FF7 story has only just begun."

While it's not yet clear how Remake's changes to Sephiroth, Avalanche, and Shinra will shape the story going forward, we do know that everyone's favorite new character, Roche, is almost certainly going to return for the sequel.

Will FF7 Remake Part 2 have any new features?

Judging from the original saga, players will gain access to a host of new vehicles as Cloud's journey unfolds. Players will almost definitely get Chocobos, the ridable avians that appear in every Final Fantasy game. There's also a Buggy car that players will drive around in, along with the Tiny Bronco airplane that can only fly in shallow water, effectively functioning as a boat. At one point, the player gets full control over an airship, but that probably won't happen until later entries in the Remake series.

Final Fantasy VII Remake changed up the original's combat in significant ways, placing a greater emphasis on combo-driven action and giving all four playable characters — Cloud, Barret, Tifa, and Aerith — their own unique fighting styles. Since the next installments will likely bring new fighters onto the squad, we can expect to see new combat designs for characters like Red XIII, along with a host of familiar faces that Cloud and friends haven't yet crossed paths with.

According to co-director Hamaguchi Naoki, the optional Classic Mode of turn-based combat will also be altered in future installments to make it more enjoyable for players that want a greater strategic challenge.

Will FF7 Remake Part 2 have new party members?

If this covers the story portions we're currently expecting, you should meet all of the original party members by the end of FF7 Remake Part 2. Red XII, who only appears as a "guest character" in FF7 Remake, should join your party right at the beginning of the second entry. Players should encounter remaining party members like Yuffie Kisaragi, Cait Sith, Vincent Valentine, and Cid Highwind in the sequel.

But again, there's no official word on where Part 2 might end, so all of this remains pure speculation until we know the sequel's scope.

Cloud Strife, looking good!Square Enix

Is FF7 Remake Part 2 a DLC?

Each part, including FFVII Remake Part 2, will be a standalone game. We don't yet know how many installments Square Enix has planned.

Will the FF7 Remake end with Part 2?

Almost definitely not. The original Final Fantasy VII was released on three discs. The FF7 Remake Part 1 ends when the gang leaves Midgar, which occurs less than halfway through Disc 1. Part 2 will likely close out Disc 1’s narrative content, which leaves the many story events of Disc 2. The final disc of the PS1 original is mostly limited to optional endgame exploration and cinematic cutscenes.

Nomura believes that subsequent parts might vary in size. Producer Yoshinori Kitase knows that many suspect the story to be told over three parts, but debunked that notion in Final Fantasy VII Remake Ultimania, where he said there's no firm grasp on the series' endpoint.

In July 2020, Nomura expressed confidence that they might be able to determine the final sum of parts once the next installment releases. In the Ultimania book, released in April 2020, Nomura said he wants future parts out "ASAP," and is considering altering the size of future installments based on what the covered story section requires. Some releases might be smaller, perhaps similar in size to an FFXV DLC. Other additions could be heftier, clocking in closer to the 35-40 hour playtime of FFVII Remake Part 1.

For now, a Remake trilogy still seems to be the likeliest outcome, but if the series continues to be successful and the story demands it, it's possible the series could swell to a fourth installment.

MAJOR SPOILERS for Final Fantasy VII Remake follow.

How does FF7 Remake connect to the Compilation of Final Fantasy VII?

In Ultimania, Nomura officially labeled the FFVII Remake series as the fifth part in the Compilation of Final Fantasy VII. The remake included Compilation characters Kyrie Canaan and Leslie Kyle from the light novel The Kids Are Alright, penned by Kazushige Nojima, one of the game's writers.

There are more subtleties to The Compilation scattered throughout the game. The Shinra Test Site that you explored was called a Deepground, a label introduced in the Dirge of Cerberus spinoff game focused on Vincent Valentine.

The triad of Whispers fought in Chapter 18 (Rubrum, Virdi, and Croceo) are implied by the Ultimania guide to be Kadaj, Loz, and Yazoo from Advent Children. In the film, which takes place after the original Final Fantasy VII, they're remnants of Sephiroth's will, effectively his children. This is reinforced by Whisper Croceo's special attack "Velvet Nightmare," which shares its name with Yazoo's gun from the film.

When scaling Shinra HQ, you run into a man from Cloud's past, who tells the blond "Ex-Soldier" that he's going to get Kunsel. If you've played the PSP prequel, Crisis Core, you'll recognize Kunsel as Zack Fair's commanding officer.

Nojima and Nomura designed FF7 Remake to be representative of the entire Compilation of Final Fantasy VII, not just the original game. It's the culmination of everything the series has come to mean.

Is Zack alive in FF7 Remake Part 2?

In FF7 Remake's closing scenes, Zack Fair is revealed to have survived his previously fatal attack. FF7 Remake Ultimania implies that this Zack is one from an alternate timeline, using the alternate representation of Stamp the dog as proof. Zack's profile in the book refers to him in both present and past tense, further confusing the situation.

FF7 Remake Part 2 is currently in development.

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