The upcoming Final Fantasy XVI looks to be an epic tale of brotherly love and loss full of simmering political intrigue and gritty Soulslike combat. And this next adventure in the beloved series could arrive on PlayStation 5 sooner than you might think.
FF16 was announced during Sony's September 2020 PlayStation 5 showcase with a meaty four-minute trailer. Despite rumors about more information coming during The Game Awards on December 10, chocobo lovers the world over were disappointed. Anyone eager to get another taste of the Dark Souls meets Game of Thrones vibes will have to wait until sometime in 2021.
While it's not clear when producer Naoki Yoshida, director Hiroshi Takai, and the team at Square Enix might reveal anything new, the official teaser website already details a fair bit about what we can expect from the upcoming fantasy epic. But what about everything else?
Here's everything we know about Final Fantasy 16.
Is there a Final Fantasy 16 trailer?
Sony's September 2020 PS5 showcase opened with a FF16 trailer titled "Awakening." It reveals a medieval fantasy world full of magic and familiar Final Fantasy Summons (called "Eikons" here). Several distinct kingdoms are engaged in war connected to these Eikons, which include Shiva, Titan, and Phoenix. In this particular scene, it's Titan versus Shiva.
A princely young boy named Joshua is a "Dominant," blessed with magical powers connected to the Eikon Phoenix. (In Final Fantasy terms, he seems to be a Summoner.) While the trailer hints at two different playable protagonists, a PS Blog post confirms they're actually the same character at different points in time. That's not dissimilar from Final Fantasy XV, which allowed players to step into the impeccably tailored suits of Prince Noctis as a both young bachelor and a middle-aged monarch.
During the Tokyo Game Show 2020 in late September, producer Naoki "Yoshi-P" Yoshida clarified in an interview that the entire trailer features in-game scenes rather than pre-rendered footage:
"I saw some comments from Americans saying that if we [released a trailer that was all pre-rendered], they wouldn't see the game until 2035 … So we decided to release a proper trailer." (Translated by @aitaikimochi.)
Yoshi-P also said the team was under deadline pressure and didn't have time to fine-tune the graphics, so they might release a more polished trailer at some point in the future — and the graphics in the final build of the game will be far better than what we see in the trailer.
Who will direct Final Fantasy 16?
Final Fantasy 16 is in development under Square Enix's Creative Business Unit III. That's the same branch of the company that maintains Final Fantasy XIV: A Realm Reborn and produces the expansions for the massively multiplayer online role-playing game (MMORPG). This business division, headed up by the aforementioned Yoshi-P, previously focused exclusively on MMOs, including Final Fantasy XI.
But FF16 is an offline single-player action-RPG. While development for FF14 remains ongoing, Yoshi-P will serve as a producer on FF16 with Hiroshi Takai as game director. Takai was a crucial combat designer on FF11 and years later proved vital to revamping the disastrous FF14 into the successful "A Realm Reborn" reboot that now boasts a player base of more than 20 million.
Yoshi-P was briefly rumored as the director for FF16 in June 2016. At the time, he expressed his frustration by calling the rumors “annoying” and “big fake news.” Turns out, those rumors were true all along.
When is the Final Fantasy 16 release date?
There's no official release date just yet, but producer Yoshi-P confirmed in official press materials that "the next big information reveal is scheduled for 2021." While it's possible that the game won't be released in 2022 or even 2023, a Square Enix recruitment page translated by Gematsu in October 2020 could indicate a release date before the end of 2021.
"We have already completed basic development and scenario production, and are continuing to create large-scale resources and build boss battles while expanding our various development tools,” the listing reads. “Also, most of our staff are carrying out their work remotely.”
For "basic development" to be complete indicates that production is quite far along, but there's no telling how long it might take to flesh out those "large-scale resources," particularly if they involve the expansion of different development tools.
A far more likely prediction can be made from a May 2020 rumor that claimed Square Enix would announce FF16 sometime in summer 2020 as a next-gen title, with plans to release it for PS5 and Xbox Series X in 2022. As noticed by Wccftech in an August 2020 article, a Resetera forums member called Navtra — who has a proven track record predicting events like Sony's June 2020 Future of Gaming presentation — made the bold claim that FF16 "was supposed to get announced in June's event."
"It's supposedly closer than most people would think," Navtra also wrote. "It has some kind of PS5 exclusivity (it was vague back then but it seems to be full timed exclusivity now). And I have no idea why they haven't announced it yet." All of that turned out to be true, so it does seem plausible that their other predictions will hold true as well.
By all accounts, FF16 has been in development for quite some time. A now-deleted recruitment page from April 2019 indicated that Square Enix was hiring developers for “a new key project following Final Fantasy XIV, taking up a challenge for the next generation.” In retrospect, that was definitely FF16.
Industry insider Jason Schreier also reportedly stated during a September 24, 2020 episode of his podcast Triple Click that FF16 has been in development for four years (at least since the release of FF15 in 2016) and that it might be released sooner than expected. All things considered, something like early 2022 seems most likely.
What is the Final Fantasy 16 story?
Final Fantasy 16 takes place in a new world called Valisthea where the Mothercrystals bless the people with aether, which allows them to conjure magicks. Over time, distinct nations developed: the Grand Duchy of Rosaria, the Holy Empire of Sanbreque, the Kingdom of Waloed, the Dhalmekian Republic, and the Iron Kingdom. As a Blight spreads across the land, tensions rise and a war breaks out. It's unclear where exactly in the timeline this game takes place, but the bulk of it may be right in the middle.
Classic Final Fantasy summons appear in FF16 as "Eikons," a new term for these magical creatures that evokes the "Eidolens" of Final Fantasy IX. They each reside in a "Dominant," a single person blessed with the ability to wield their Eikon's power. "In some nations these Dominants are treated as royalty in admiration of this strength — in others they are bound in fear of it, and forced to serve as weapons of war," the official teaser website reads.
The young boy Joshua Rosfield, featured in the trailer, is the Dominant of Phoenix from the Grand Duchy of Rosaria. There, all Dominants are treated as royalty. An October 2020 Famitsu issue notes that Joshua "uses fire to heal wounds" and is called "The Phoenix" outright. The teaser site also refers to him as "frail and bookish."
The protagonist of the game is Clive Rosfield, Joshua's older brother who trains in "mastering the blade" after he isn't chosen by Phoenix as the Dominant. (Both brothers seem to resent this odd twist of fate.) At 15, Clive wins a tournament and is then tasked with protecting his brother as the "First Shield of Rosaria." Both brothers are close friends with Jill Warrick, a ward from the Northern Territories whose presence helped broker peace between the nations.
The trailer only hints at some sort of tragedy involving Joshua and the "mysterious dark Eikon, Ifrit." It sure seems like Ifrit might kill Joshua and/or Phoenix outright. Official descriptions do say that Clive is set "on a dangerous road to revenge," so some kind of tragedy early in the game is likely.
We don't know what tragedy happens in Clive's life, but it has something to do with Ifrit confronting Phoenix. The logo for the game does depict the two facing off, so the whole story must hinge upon this moment.
The gruff man presented in the trailer is Clive some years later. "The legacy of the crystals has shaped our history for long enough," he says.
In the later timeline, Clive is empowered by the earth Eikon Titan and is seemingly part of the Dhalmekian Republic's army as they attack an army connected to the Eikon Shiva. It's unclear which nation that is based on redacted names on the teaser website, but it's probably either the Holy Empire of Sanbreque or the Kingdom of Waloed.
Is Clive trying to destroy the Mothercrystals outright as revenge? Or merely trying to defeat one or more "dark" Eikons? We'll have to wait to find out more.
What Summons or Eikons are in Final Fantasy 16?
The Final Fantasy 16 trailer confirms that Titan and Shiva will be present in the game as more traditional Eikons. It seems like Ifrit's presence as a "dark Eikon" is an anomaly, based on one random guard's reaction to seeing "Two fire Dominants!" So it's possible that we'll see a dark and light version of each primary element?
Based on the banner for the Kingdom of Waloed on the FF16 teaser site, which features a horned horse-type figure, it seems like that nation's Eikon might be Ixion, a lightning unicorn that has appeared in many modern Final Fantasy games since FF10. Thus far, the name of the Eikon is omitted from the description, so this could change.
The Holy Empire of Sanbreque, whose Eikon name is also redacted, has a banner that features a humanoid and two dragons. Perhaps this is Bahamut, one of the truly classic Final Fantasy Summons? It's unclear if other nations have Dominants, but the Iron Kingdom sees them as "abominations" that are killed. Considering this area is a group of islands, a water-type Eikon like Leviathon would make sense here — but that's pure speculation.
What type of game is Final Fantasy 16?
According to a sketchy leak on 4chan from May 2020, FF16 is going to draw some inspiration from Dark Souls while retaining combat elements from Final Fantasy XV. If the trailer is any indication, then that's totally accurate. In fact, combat looks a touch more fluid and engaging when compared to FF15. It'll definitely be a role-playing game, but FF16 will be closer to a story-forward action game than anything like a classic FF.
An early October 2020 Famitsu issue translated by Twitter user @aitaikimochi confirms that "the protagonist can do a Shift Warp as well as use Summons attacks in his moves." So it'll be a mix of martial combat and magically enhanced moves.
Yoshi-P himself said in a February 2019 interview: "I’d like to see a Final Fantasy that is straightforward fantasy, one that doesn’t have much machinery, and with no mecha in it." It's a funny way to say "this is the kind of Final Fantasy game I'm currently developing," but that's more or less what he was saying.
FF16 does look somewhat similar in scope and setting to FF11, FF12, and the Tactics offshoot series. FF14, however, is obviously the closest point of comparison. This high fantasy setting would let the game distinguish itself from the ongoing FF7 Remake series, which will presumably be around for many years to come.
Will Final Fantasy 16 impact development on Final Fantasy 7 Remake Part 2?
Although the FF7 Remake team includes many often associated with mainline Final Fantasy titles, like Kitase and Nomura, FF16 will not impact the remake series in any way.
Square Enix has internal divisions for every subset of the Final Fantasy franchise. In April 2019, there was a massive restructuring of divisions, giving Kitase more power and promoting Yoshida to head of Creative Business Unit III. This unit works on FF14, FF11, and developed Dragon Quest Builders.
A now-deleted recruitment page that first hinted at FF16's existence was precisely for this unit. Yoshida’s team presumably had such an expansive recruitment process to prepare for developing FF16. When it was available, the recruitment page described the title with words like “inaugural” and “core,” implying this upcoming game to be important. The fact that FF16 is only the second single-play mainline Final Fantasy game to be released in more than a decade qualifies it as such.
Square Enix has already done some potential hires for the game. In June 2020, Ryota Suzuki, designer of Devil May Cry 5 and Dragon's Dogma, was reported to have joined Unit III as the Battle Director for an upcoming game. This is undoubtedly FF16, it wouldn’t take away from FF7 Remake Part 2 simply since they’re in completely different teams that are both part of Square Enix.
Final Fantasy 16 is currently in development.