I remember when the original No Man’s Sky released in the summer of 2016, mainly because I had just moved into my in-laws’ basement for the summer so my wife and I could save money before moving to New York City. I watched from the front door like an excitable child as the UPS deliveryman walked to the wrong house across the street with a small package from Amazon. I shuffled out and called out to him on a hunch. He laughed at himself and handed it over.
This was in August. I had followed the concerning news regarding release date delays for months, but I still had hope when it came to Hello Games and Sean Murray’s special child.
Like many swept up in the hype, I dove into No Man’s Sky immediately. It was a thrilling challenge surviving the first couple hours. I fondly remember getting lost in a cave and dying over and over on my first planet until I found the exit. I still count the first time I broke atmosphere and flew out into space as one of the greatest and most thrilling gaming experiences of my life.
I played perhaps two-dozen hours of the game out of habit but eventually drifted away to focus more on Overwatch.