It happened with Chess and Go, and it finally happened with eSports this summer. Elon Musk-backed Artificial Intelligence company “OpenAI” used a bot to wallop the best DOTA2 players in the world. To be honest, it wasn’t even close. Instead of trying to program the perfect bot (a task that would have required an exhausting amount of programming due to the complicated nature of the game) OpenAI simply created a bot that learned through trial and error.

Over the course of playing thousands of games against itself, the bot kept the behaviors that lead to victory and shed the ones that got it killed. As we show in the video above, the bot independently discovered established strategies and invented some things that professional observers are studying to implement in their own gameplay.

OpenAI began its training in March of 2017 and by July it was already taking semipro players to the woodshed. By early August it was carving its way through the best players in the world, finally taking down the best human player in the world on August 10th.

Elon Musk didn’t simply want to wreck a bunch of gamers, though. OpenAI is a non-profit AI research company, who is trying to discover and enact the path to safe artificial general intelligence. His master plan was to help raise awareness that A.I. needs to be thoughtfully regulated before it makes the jump from computer games to real life and takes the human race to the cleaners. Okay, that was pretty alarmist, but you get the point, right?


You've read that, now watch this: "This Is 'Flippy' And It's Pretty Good At Flipping Burgers"