The Xbox One X is going to blow the competition out of the water. That’s according to VooFoo Studios, a UK-based developer currently working on an update for Mantis Burn Racing. The arcade racer, which launched earlier this year for PS4, Xbox One, and Windows PC, will take advantage of the Xbox One X’s added graphics capabilities after the console launches in November. The team is putting together a pre-release developer kit, and so far the reception has been positive.
“Yeah, it’s a pretty cool piece of kit,” Sean Walsh, marketing and public relations manager for VooFoo Studios, said in an interview with Wccftech published Thursday. “It’s substantially more powerful than the PS4 Pro, but the downside is that it comes with a price point to match. Whether that’ll put consumers off, we’ll have to wait and see, but this really is the most powerful games console on the planet. Microsoft are really throwing a lot more into the devkit itself too, really going that extra step to make development a breeze, which is great to see.”
The Xbox One X has a lot of power, with graphics capabilities of 6 teraflops, placing it far ahead of the PS4 Pro’s 4.2 teraflops of power. Both consoles are aimed at running games at 4K resolution, offering a solution for early adopters of these high-resolution TVs.
But it’s not the first time concerns have been raised about the One X’s price point. Last week, Wedbush Securities analyst Michael Pachter said the console’s $499 price point could push it out of the realm of affordability. The PS4 Pro costs $100 less, and the base level Xbox One and PS4 normally retail for $249-$300 bundled with a game or extra storage. Consumers will have to decide for themselves if the One X’s extra power is worth the money.
For Mantis Burn Racing, it could prove invaluable. The team has already released an update for the PS4 Pro that makes the game run at a native 4K resolution, moving at 60 frames per second. To reach this goal, though, the team had to drop some particle effects. For the One X, the team is adding in extra detail, as well as including new anti-aliasing that should make the picture appear smoother.
The update is unlikely to take too much effort. Walsh explained that the game already scales to high-end PCs for the Windows version, so it’s mostly a case of moving extra effects over to the console version. If other developers have a similar experience, games on the One X could end up looking sharper than their PS4 counterparts across the board.