There’s plenty to be excited about in World of Warcraft’s latest expansion, Legion. This time around, Blizzard seems focused on creating an experience that engages players across the board regardless of what activities they like to do — which is a drastic (and welcome) change from the way things were handled in the previous expansion, Warlords of Draenor.

With the expansion coming out, there’s going to be loads of new content for returning players to give a whirl, but if you aren’t quite sure what to expect when you pick up Legion — or even if Legion is an expansion right for you — here’s a quick look at some of our favorite changes Blizzard has made with the new expansion.

Artifact Weapons

Artifact weapons are Blizzard’s way of introducing legendary, timeless weapons to players within World of Warcraft. These weapons are designed to last through your entire Legion experience, leveling up alongside you and gaining unique abilities unattainable anywhere else. Each of these new weapons is class specific and features an extensive amount of background information built into the lore of Warcraft itself, making them one of the most meaningful additions the game’s seen yet.

Demon Hunters

This one goes without saying, but Demon Hunters are easily one of the best additions to World of Warcraft coming with Legion. The new class all made a pact long ago to fight against chaos by using its own power against it, ritually blinding themselves so that they could develop spectral sight that enables them to see demons and undead from a great distance. Like Death Knights from the Wrath of the Lich King expansion, Demon Hunters are a hero class who start at level 98 and feature loads of new fel abilities. Many of these abilities focus on the fel magic of the Burning Legion themselves, allowing Demon Hunters to power themselves in battle and navigate the world much quicker than any other class. Plus, they’ve been trained by Illidan Stormrage himself.

Order Halls

Much like Garrisons from Warlords of Draenor, Order Halls are class-based areas where players can spend their down time and manage their artifact weapons. Unlike in Warlords, they won’t require players to be ever-present though, instead encouraging them to go out into the world and complete objectives to further their fight against the Burning Legion. Players will also be able to send NPC followers on missions to help defend Azeroth from the Burning Legion’s invasion and to further power up artifact weapons through research.

Level Scaling

There’s always been a level gap between friends looking to play together in World of Warcraft, but with Legion? Blizzard is looking to knock that limitation out with level scaling. Instead of sending players on a zone-to-zone path for leveling, Legion allows you to enter any zone — which will immediately scale up or down to your level with the exception of Suramar. This also means that you’ll be able to head into zones to level up and complete content with all of your friends playing the new content, regardless of each other’s progression.


Suramar is the new max-level zone located within the Broken Isles. The area is famous for being the hometown of Illidan Stormrage, Malfurion Stormrage, and Tyrande Whisperwind, as well as Jarod and Maiev Shadowsong, Suramar has been a key location in Warcraft history since the very beginning. This zone opens to players at level 110 and features a massive storyline — that only unravels in the zone itself, apparently. Honestly, it’s a risky move; one that many might not like, but one that definitely helps to introduce meaningful storytelling into World of Warcraft in a more complete way.

Photos via Blizzard Entertainment  (1, 2, 3), Nicholas Bashore, Blizzard Entertainment (1, 2)

Nicholas is a writer and content creator in Knoxville. He frequently covers video games and other consumer electronics. When he's not writing for Inverse, you can usually find him tweeting about Star Wars or streaming on Twitch.