Zelda 35 Week
The Legend of Zelda is one of the most beloved and influential game series ever, but not every entry lives up to that reputation.
Here's every game in The Legend of Zelda series, ranked from worst to best.
Fun multiplayer puzzles aren't enough to make up for this game's lackluster combat and rickety online infrastructure.
Uninspired and repetitive dungeons dragged Phantom Hourglass down, despite its inventive touch controls.
Skyward Sword's great dungeon design couldn't make up for its dull world or awkward motion controls — which the Switch remake will try to fix.
Despite its great art style, The Minish Cap doesn't stand out from the rest of the series, for better or worse.
Getting four Game Boy Advances and a GameCube for multiplayer was a pain, but the inventive and chaotic payoff was worth the effort.
The sequel to A Link to the Past fell short in comparison and its item renting mechanic took some of the excitement out of dungeons, but it's a great Zelda game nonetheless.
Zelda's goth phase gave Link the ability to turn into a wolf in one of the series' darkest games, which also features some of its best dungeons.
Newcomers will likely find it clunky and obtuse, but the game that started it all is still worth playing today.
This bizarre, dream-like adventure is a departure in tone, but it nails every important element of a Zelda game, from exploration to boss fights.
Ocarina of Time's puzzles and soundtrack alone make it worth revisiting, even if its world design and combat show their age today.
Yes, sailing takes too long, but Wind Waker makes up for it with incredible character design, excellent combat, and an unbeatable sense of swashbuckling adventure.
The Switch's killer app re-imagined what Zelda could be, adding unparalleled freedom to explore in a world that felt truly alive.
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