The final countdown
Final Fantasy is one of the most iconic game franchises ever, the gold standard of the epic role-playing genre.
If you're wondering where to start, we've ranked every main Final Fantasy game, from worst to best.
Final Fantasy's first MMORPG still has devoted fans today, even if it's overshadowed by a vastly improved second attempt.
FF15 modernizes the series with real-time combat, but removes a lot of what makes the series great and delivers a mostly nonsensical story.
this is where Final Fantasy first hit its stride, introducing the Job system for more customizable characters.
FF13's combat system eventually gets good, but only after many long hours of mind-numbing cutscenes and grinding.
The first Final Fantasy on SNES improved on everything that made its predecessor great, refining the Job system and telling the first interesting story of the series.
FF8 gets points for experimenting, but its complicated, poorly explained magic system and confounding story makes it the series' most divisive game.
Despite a shallow story, FF5's further improved Job system makes it one of the most enjoyable early games in the series.
The most iconic game in the series, FF7 still get props for its incredible story, even if its graphics and combat don't hold up today.
Fans either love or hate FF12's MMO-influenced real-time combat, but the world of Ivalice is one of the most enduring settings in the series.
After two bold experiments, FF9 took the series back to its roots with a classic fantasy tale full of great music and likeable characters.
FF7 Remake stretches the original's first chapter into a whole game, emphasizing its new action gameplay and the people of Midgar.
FF10's bizarre but compelling story and tactical turn-based battles make it worth coming back to 20 years later.
After a much-need relaunch in 2013, FF14 showed that a Final Fantasy MMO can work after all, and it's only gotten better since then.
The last 16-bit Final Fantasy is an all-time classic with the series' best characters, a satisfying combat system, and a score that pushed the SNES to its limit.
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