A new Knights of the Old Republic game is reportedly in development.
Larian's tactics games may not be that close to the KOTOR formula, but their quality has already earned the studio the Baldur's Gate franchise.
The potential of combining Divinity: Original Sin's environmental interactions with Force powers make this team-up too tempting not to consider.
It's hard not to get excited about the possibilities of Bethesda's open-world expertise from The Elder Scrolls and Fallout applied to the next Star Wars game.
A first-person perspective would be a major change for KOTOR, but Bethesda's skill at weaving deep lore with expert world design would make for an incredible Star Wars adventure.
The Infamous series gave this studio experience with open worlds and superpowered combat, but Ghost of Tsushima make the case for giving it Star Wars.
If the next KOTOR game wants to take a more action-oriented approach, there are few studios that seem better suited to tackle lightsaber combat than Sucker Punch.
KOTOR II developer Obsidian, the reigning king of old-school RPGs, would make a natural fit for the next game in the series.
Obsidian's experience with cRPG Pillars of Eternity and first-person RPG The Outer Worlds mean its KOTOR could take any number of forms.